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Black Forest

510447245Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 47m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1425
+15
🇨🇳 Sicilians · China
1395
+17
🇨🇳 Gurjaras · China
1359
+18
🇨🇱 Huns · Chile
1347
+20
🇺🇸 Koreans · United States
1425
-18
🇺🇸 Maya · United States
1415
-18
🇪🇨 Berbers · Ecuador
1396
-17
🇨🇦 Magyars · Canada
1392
-17
Player eAPM Actions Feudal Castle Imperial Opening
60 2,835 11:52 15:42 31:25 ⛏ Fast Castle
52 2,472 11:42 15:39 34:39 ⛏ Fast Castle
32 1,536 11:30 15:29 27:46 ⛏ Fast Castle
31 1,450 10:31 16:59 31:08 ⛏ Fast Castle
22 1,045 11:37 19:14 24:12 ◆ FC into Fast Imp
21 999 11:15 15:26 29:42 ⛏ Fast Castle
19 925 10:59 16:19 29:46 ⛏ Fast Castle
18 868 11:46 15:23 28:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,075 15,055 28,470 1,125 78,725 88,903
30,155 15,544 14,050 2,475 62,224 73,234
26,840 15,440 13,320 2,340 57,940 72,555
20,635 12,410 11,130 2,970 47,145 50,785
14,560 17,495 7,580 865 40,500 43,003
9,750 12,045 6,100 4,160 32,055 39,485
10,390 11,181 6,745 900 29,216 32,803
9,075 6,563 2,775 1,055 19,468 22,612
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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