Arena
510152247Analyzed4v4 RM
·
1d ago on Sep 29, 2026·
17m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
AlzzStriker
0 units ordered
LiquidSteel71
3 units ordered
Knight3
First military 15:24 — Knight
Kanyaga
0 units ordered
LonzoWall
3 units ordered
Scout Cavalry3
First military 12:46 — Scout Cavalry
GPA_PisagorAmca
1 units ordered
Siege Tower1
First military 16:06 — Siege Tower
GPA_Heimdallr
3 units ordered
Varangian Guard3
First military 16:20 — Varangian Guard
GPA_Unreal
6 units ordered
Battering Ram6
First military 10:47 — Battering Ram
GPA_PureViolence
22 units ordered
Long Swordsman15
Militia4
Spearman2
Man-at-Arms1
First military 9:56 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LiquidSteel71’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
LonzoWall’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
GPA_PisagorAmca’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
GPA_Heimdallr’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
GPA_Unreal’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
GPA_PureViolence’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3