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MegaRandom

509954923Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 48m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Inca · Taiwan
1296
+15
🇧🇬 Huns · Bulgaria
1288
+16
🇧🇬 Varangians · Bulgaria
1272
+16
🇿🇦 Ethiopians · South Africa
1208
+19
🇦🇷 Berbers · Argentina
1302
-18
🇧🇷 Teutons · Brazil
1298
-17
🇦🇷 Portuguese · Argentina
1270
-16
🇦🇷 Mongols · Argentina
1248
-15
Player eAPM Actions Feudal Castle Imperial Opening
64 3,101 11:58 16:01 31:14 ⛏ Fast Castle
39 1,888 13:42 17:49 — ⛏ Fast Castle
36 1,743 10:46 15:39 — ⛏ Fast Castle
36 1,749 11:22 15:33 36:23 ⛏ Fast Castle
27 1,320 12:46 19:01 — ⛏ Fast Castle
26 1,263 13:32 17:52 31:29 ⛏ Fast Castle
23 1,103 12:54 22:58 — ⚔ Archer Rush
22 1,088 12:25 16:30 37:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,460 27,163 10,520 1,050 69,193 75,188
25,590 13,530 2,320 400 41,840 45,340
15,505 14,020 8,775 1,150 39,450 42,002
13,495 10,965 6,820 950 32,230 36,794
9,430 7,545 3,785 4,500 25,260 26,241
10,975 10,670 2,265 1,335 25,245 28,773
11,500 10,830 1,620 1,215 25,165 25,588
5,650 7,906 4,705 2,160 20,421 20,478
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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