Arabia
504881940Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
34m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Cubot
55 units ordered
Crossbowman25
Archer13
Spearman12
Skirmisher2
Mangonel2
Monk1
First military 13:30 — Spearman
pony down
64 units ordered
Knight25
Skirmisher10
Light Cavalry10
Scout Cavalry9
Elite Skirmisher5
Mangonel3
Spearman1
Battering Ram1
First military 10:49 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Cubot’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
pony down’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9