Arabia
504881940Analyzed1v1 RM
·
25d ago on Sep 6, 2026·
34m 21s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Cubot's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
Cubot
D
Feudal Age
11:36
vs 9:49
btm 12%
Castle Age
23:07
vs 21:49
btm 31%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 39
btm 23%
First military
13:08
vs 10:33
btm 22%
▼
Slow Feudal Age at 11:36 — slower than 88% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
Town centers idle 3:42 of the first 23:07 — keep villagers queued
pony down
C
Feudal Age
9:22
vs 9:49
top 32%
Castle Age
22:00
vs 21:49
btm 47%
Imperial Age
—
vs 38:58
btm 0%
eAPM
24
vs 39
btm 19%
First military
10:19
vs 10:33
top 45%
▼
Low eAPM (24) — busier hands win idle time back
▲
Town centers almost never idle — 1s across the first 22:00