AoeStats
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Yucatan

510583126Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 53m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1153
+14
🇻🇳 Mongols · Vietnam
1106
+16
🇮🇩 Huns · Indonesia
1093
+17
🇬🇧 Varangians · United Kingdom
1081
+17
🇫🇷 Hindustanis · France
1149
-18
🇨🇴 Malay · Colombia
1117
-16
🇦🇷 Mongols · Argentina
1110
-16
🇦🇺 Japanese · Australia
1065
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,577 12:57 17:55 35:31 ⛏ Fast Castle
44 2,360 12:46 17:29 33:12 ⛏ Fast Castle
39 2,095 9:05 20:46 37:58 ⚔ Scout Rush
25 1,358 10:45 18:15 39:57 ⚔ Drush FC
24 1,312 11:26 16:34 52:06 ⛏ Fast Castle
18 977 14:20 21:14 — ⛏ Fast Castle
16 874 11:55 26:50 47:40 ⛏ Fast Castle
16 864 13:02 18:12 36:57 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
30,825 15,437 21,445 3,975 71,682 76,776
17,990 26,977 21,350 4,675 70,992 89,471
22,480 22,543 13,045 3,635 61,703 66,764
24,295 19,675 8,905 3,475 56,350 64,796
23,425 8,705 8,510 3,550 44,190 48,533
15,745 9,310 6,915 950 32,920 37,092
6,360 11,580 8,305 1,615 27,860 32,728
9,470 7,828 5,915 3,000 26,213 27,446
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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