AoeStats
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Arena

510555557Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 58m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇬 Slavs · Singapore
1111
+14
🇻🇳 Khmer · Vietnam
1097
+15
🇮🇩 Maya · Indonesia
1074
+16
🇨🇳 Japanese · China
1052
+17
🇲🇽 Danes · Mexico
1204
-21
🇪🇸 Japanese · Spain
1034
-14
🇻🇳 Huns · Vietnam
1027
-14
🇨🇴 Vietnamese · Colombia
1012
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 3,851 10:20 18:31 31:10 ⛏ Fast Castle
37 2,127 10:32 17:52 33:52 ⛏ Fast Castle
34 1,977 12:53 17:03 34:25 ⛏ Fast Castle
32 1,857 10:34 14:14 27:59 ⛏ Fast Castle
31 1,815 11:25 23:52 42:43 ⚔ M@A into Scouts
27 1,596 9:54 17:26 39:29 ⛏ Fast Castle
22 1,267 10:42 16:38 32:08 ⛏ Fast Castle
14 833 10:42 15:14 46:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,720 19,695 18,000 6,960 105,375 120,172
36,825 24,305 19,715 3,640 84,485 93,495
31,635 34,385 15,460 2,900 84,380 95,381
44,830 17,780 17,530 4,050 84,190 88,429
29,140 34,043 10,675 2,200 76,058 91,584
32,100 25,605 13,545 4,150 75,400 91,235
18,795 23,025 13,420 1,550 56,790 58,270
17,505 16,410 6,745 3,215 43,875 55,136
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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