AoeStats
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African Clearing

510605584Analyzed
4v4 RM · 13h ago on Oct 1, 2026· 58m 11s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇱 Romans · Israel
1099
+17
🇸🇪 Turks · Sweden
1086
+18
🇹🇷 Persians · Türkiye
1059
+19
🇷🇺 Burmese · Russia
1043
+19
🇲🇽 Aztecs · Mexico
1128
-19
🇫🇷 Varangians · France
1126
-18
🇦🇷 Tatars · Argentina
1116
-18
🇫🇷 Huns · France
1108
-18
Player eAPM Actions Feudal Castle Imperial Opening
47 2,738 13:56 17:49 30:34 ⛏ Fast Castle
37 2,146 14:05 23:32 39:25 ⚔ Archer Rush
29 1,659 14:48 24:56 44:59 ⚔ Towers FC
28 1,632 13:48 24:35 43:24 ⚔ Archer Rush
27 1,574 13:22 23:32 41:01 ⚔ Scout Rush
25 1,430 14:18 33:11 55:24 ⚔ Towers FC
18 1,056 17:02 27:01 41:55 ⛏ Fast Castle
14 839 12:29 22:27 39:43 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,695 13,740 15,195 4,500 61,130 66,446
25,515 15,055 14,170 1,725 56,465 57,670
12,095 26,610 15,710 1,275 55,690 62,982
19,735 16,555 11,595 950 48,835 56,144
20,145 12,555 7,770 3,655 44,125 47,927
17,785 13,991 7,185 2,000 40,961 46,981
15,685 16,012 4,980 2,550 39,227 42,004
10,030 6,453 3,000 4,085 23,568 25,127
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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