AoeStats
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Arena

510985024Analyzed
4v4 RM · 4h ago on Oct 3, 2026· 45m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇰🇷 Slavs · South Korea
1307
+10
🇨🇳 Huns · China
1171
+16
🇨🇳 Italians · China
1152
+17
🇵🇰 Khmer · Pakistan
1085
+19
🇦🇺 Saxons · Australia
1187
-16
🇫🇷 Khmer · France
1181
-16
🇧🇷 Koreans · Brazil
1168
-16
🇫🇷 Burmese · France
1141
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 1,797 11:03 15:27 28:29 ⛏ Fast Castle
29 1,324 10:16 15:59 25:12 ⛏ Fast Castle
29 1,325 17:15 21:05 35:21 ⛏ Fast Castle
28 1,270 10:27 14:54 31:30 ⛏ Fast Castle
28 1,241 11:33 15:31 28:35 ⛏ Fast Castle
23 1,056 12:01 15:05 — ⛏ Fast Castle
16 704 15:11 20:40 35:23 ⛏ Fast Castle
14 615 10:50 17:08 32:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,560 22,080 10,010 4,950 70,600 81,833
27,480 12,965 14,970 2,150 57,565 76,778
23,535 18,745 8,095 1,875 52,250 56,486
24,570 12,205 11,090 1,600 49,465 53,357
22,245 14,590 9,965 2,355 49,155 52,671
20,025 16,415 6,425 1,280 44,145 48,745
14,750 11,725 6,340 2,900 35,715 42,924
11,160 12,160 4,980 2,750 31,050 37,506
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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