Arabia
509184395Analyzed1v1 RM
·
6d ago on Sep 25, 2026·
62m 24s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
dekam34's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
IskiSick
D
Feudal Age
10:15
vs 9:49
btm 37%
Castle Age
28:01
vs 21:49
btm 4%
Imperial Age
47:23
vs 38:58
btm 7%
eAPM
27
vs 38
btm 25%
First military
12:51
vs 10:33
btm 24%
▼
Slow Castle Age at 28:01 — slower than 96% of analysed players on Arabia
▼
Slow Imperial Age at 47:23 — slower than 93% of analysed players on Arabia
▼
Low eAPM (27) — busier hands win idle time back
▼
Loom after the Feudal click (15:41) — usually safest before it
▼
Town centers idle 4:26 of the first 28:01 — keep villagers queued
dekam34
D
Feudal Age
10:20
vs 9:49
btm 34%
Castle Age
22:30
vs 21:49
btm 39%
Imperial Age
41:51
vs 38:58
btm 27%
eAPM
19
vs 38
btm 11%
First military
11:22
vs 10:33
btm 37%
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 6:50 of the first 22:30 — keep villagers queued