AoeStats
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MegaRandom

509438746Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 35m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Franks · United States
1074
+14
🇺🇸 Maya · United States
1035
+15
🇧🇷 Danes · Brazil
1006
+17
🇺🇸 Huns · United States
957
+18
🇵🇱 Britons · Poland
1037
-17
🇺🇸 Vietnamese · United States
1028
-16
🇺🇸 Berbers · United States
1021
-16
🇨🇭 Wei · Switzerland
1004
-15
Player eAPM Actions Feudal Castle Imperial Opening
51 1,834 11:17 15:49 — ⚔ Scouts FC
43 1,545 11:11 21:24 — ⛏ Fast Castle
28 986 11:33 17:56 — ⛏ Fast Castle
25 881 13:30 21:54 — ⛏ Fish Boom FC
23 810 13:54 19:06 — ⚔ FC into Archers
19 676 11:47 19:42 —
14 499 16:06 20:42 34:38 ⛏ Fish Boom FC
11 376 12:22 18:27 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,020 8,112 1,090 1,050 19,272 24,218
6,355 9,300 1,110 2,450 19,215 23,868
8,165 5,140 3,250 2,050 18,605 20,692
7,705 5,725 3,040 1,405 17,875 21,982
7,455 6,090 2,165 1,325 17,035 18,745
6,095 5,915 1,510 950 14,470 16,439
6,115 5,535 2,420 380 14,450 17,272
4,325 3,850 400 300 8,875 9,667
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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