Arabia
503153756Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
39m 49s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
General Brasch
66 units ordered
Crossbowman33
Arbalester16
Archer8
Monk5
Mangonel2
Scorpion1
Battering Ram1
First military 12:11 — Archer
Mr.Bean
67 units ordered
Knight45
War Elephant14
Scout Cavalry5
Spearman2
Monk1
First military 12:26 — Spearman
ncl.zani
47 units ordered
Pikeman28
Knight10
Mangonel5
Spearman4
First military 16:49 — Spearman
CHESCHIFOLAFIGA
64 units ordered
Crossbowman39
Scout Cavalry14
War Elephant6
Knight5
First military 19:53 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
General Brasch’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Mr.Bean’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Spearman
+15
Camel Rider
+9
ncl.zani’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CHESCHIFOLAFIGA’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7