AoeStats
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African Clearing

510535097Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 46m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saracens · China
1197
+16
🇨🇳 Magyars · China
1183
+16
🇨🇳 Spanish · China
1170
+17
🇨🇳 Franks · China
1078
+21
🇨🇱 Persians · Chile
1209
-18
🇪🇸 Franks · Spain
1203
-18
🇪🇸 Varangians · Spain
1202
-18
🇹🇼 Vietnamese · Taiwan
1145
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 2,649 11:13 17:52 40:19 ⛏ Fast Castle
40 1,860 14:41 20:44 38:30 ⛏ Fish Boom
40 1,851 15:06 21:49 41:08
35 1,603 14:14 18:05 36:47 ⛏ Fast Castle
34 1,574 16:15 20:31 41:07 ⚔ FC into Archers
33 1,520 13:26 18:45 41:47 ⛏ Fast Castle
28 1,280 14:45 18:51 38:41 ⛏ Fast Castle
27 1,237 15:53 20:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,225 17,932 10,825 1,805 51,787 55,062
9,185 17,957 16,500 900 44,542 45,404
18,300 17,945 5,840 1,600 43,685 48,557
13,645 13,703 9,490 2,800 39,638 40,269
16,720 10,810 7,885 1,650 37,065 39,259
13,780 12,437 4,220 2,725 33,162 43,931
9,560 8,540 2,695 2,450 23,245 27,402
10,085 4,821 4,150 910 19,966 23,456
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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