AoeStats
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African Clearing

511038087Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 49m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
1448
+12
🇹🇼 Mongols · Taiwan
1334
+17
🇹🇼 Mapuche · Taiwan
1314
+18
🇹🇼 Persians · Taiwan
1291
+19
🇮🇹 Vietnamese · Italy
1378
-17
🇺🇸 Malay · United States
1358
-17
1355
-16
🇹🇼 Jurchens · Taiwan
1339
-16
Player eAPM Actions Feudal Castle Imperial Opening
77 3,855 11:03 21:35 38:07 ⚔ Scout Rush
51 2,537 12:34 20:03 40:32 ⚔ Scout Rush
41 2,058 14:06 19:01 — ⛏ Fast Castle
33 1,640 12:39 23:51 — ⚔ Archer Rush
30 1,519 11:50 25:34 46:55 ⚔ Towers into Scouts
30 1,499 12:49 16:45 36:06 ⛏ Fast Castle
29 1,451 13:15 18:53 44:03 ⛏ Fast Castle
16 776 11:58 23:40 — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,320 21,072 15,880 4,300 69,572 71,561
28,705 12,828 21,070 950 63,553 67,360
17,960 21,374 15,755 3,750 58,839 64,461
11,050 23,415 6,765 3,625 44,855 48,406
20,495 12,139 5,855 1,560 40,049 42,229
12,205 10,100 5,895 2,000 30,200 31,349
8,480 7,073 3,340 1,275 20,168 21,666
3,935 4,067 840 1,835 10,677 12,556
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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