AoeStats
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Oasis

509155620Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 35m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Khmer · United States
1240
+12
🇹🇼 Khmer · Taiwan
1138
+17
🇹🇼 Danes · Taiwan
1135
+17
🇯🇵 Ethiopians · Japan
1134
+16
🇩🇪 Japanese · Germany
1397
-24
🇩🇪 Vikings · Germany
1329
-21
🇩🇪 Hindustanis · Germany
1082
-13
🇩🇪 Turks · Germany
774
-4
Player eAPM Actions Feudal Castle Imperial Opening
54 1,903 11:13 20:56 — ⚔ Archers into Skirms
50 1,786 10:38 28:00 — ⚔ Archer Rush
46 1,639 11:04 15:02 32:23 ⚔ FC into Scouts
42 1,471 10:17 13:12 — ⛏ Fast Castle
41 1,466 9:41 25:58 — ⚔ M@A Rush
39 1,390 9:45 23:49 — ⚔ Archer Rush
28 993 13:11 18:35 — ⛏ Fast Castle
24 841 11:29 26:17 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,155 11,745 5,070 850 30,820 32,390
13,620 6,765 6,700 200 27,285 29,779
9,120 8,332 3,910 100 21,462 23,971
6,500 7,745 4,160 340 18,745 21,376
9,335 5,810 1,980 1,500 18,625 25,304
6,835 6,737 1,335 915 15,822 19,061
7,325 5,575 1,725 800 15,425 19,575
6,105 4,557 1,470 585 12,717 13,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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