AoeStats
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Oasis

509139591Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 30m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇲 Ethiopians · Myanmar (Burma)
1211
+14
🇧🇷 Khmer · Brazil
1171
+15
🇹🇷 Huns · Türkiye
1156
+16
🇺🇸 Hindustanis · United States
1106
+18
🇩🇪 Italians · Germany
1421
-24
🇩🇪 Saxons · Germany
1325
-22
🇩🇪 Berbers · Germany
1095
-13
🇩🇪 Turks · Germany
778
-4
Player eAPM Actions Feudal Castle Imperial Opening
61 1,874 10:09 20:59 — ⚔ Archer Rush
53 1,632 9:52 24:12 — ⚔ Archer Rush
47 1,457 8:53 21:39 — ⚔ Scout Rush
35 1,080 10:37 27:16 — ⚔ Skirmisher Rush
33 1,031 13:31 29:29 — ⚔ Scout Rush
32 985 10:00 26:32 — ⚔ Archer Rush
25 777 10:51 21:05 — ⚔ Scout Rush
22 682 10:17 17:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,100 4,890 4,080 200 19,270 20,058
6,985 7,340 3,450 200 17,975 18,831
7,380 5,240 1,520 850 14,990 17,138
5,350 5,265 2,535 760 13,910 15,797
5,690 4,905 2,005 950 13,550 13,549
6,525 3,335 2,465 775 13,100 13,754
6,525 3,260 400 650 10,835 16,599
5,050 3,568 1,070 765 10,453 10,563
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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