Arabia
509759972Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
47m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
joeya4
109 units ordered
Knight70
Cavalier23
Spearman9
Scout Cavalry6
Pikeman1
First military 11:10 — Scout Cavalry
FixiHartman
101 units ordered
Crossbowman37
Archer22
Pikeman21
Spearman13
Arbalester7
Skirmisher1
First military 10:45 — Archer
GoonOn
100 units ordered
Knight65
Scout Cavalry27
Spearman6
Mangonel2
First military 10:05 — Spearman
Surprise Wiener
171 units ordered
Light Cavalry45
Knight38
Scorpion31
Scout Cavalry25
Battle Elephant24
Monk7
Battering Ram1
First military 10:07 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
joeya4’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
FixiHartman’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
GoonOn’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Surprise Wiener’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3