AoeStats
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MegaRandom

510172237Analyzed
2v2 RM · 3d ago on Sep 29, 2026· 72m 27s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vietnamese · Spain
686
+14
🇪🇸 Bohemians · Spain
670
+15
🇩🇪 Malians · Germany
656
-15
🇺🇸 Persians · United States
639
-14
Compared against 153,434 analysed team-game players on MegaRandom.
sulox32 D
Feudal Age 11:23 vs 11:14
btm 46%
Castle Age 30:15 vs 20:18
btm 3%
Imperial Age 49:42 vs 37:20
btm 4%
eAPM 12 vs 28
btm 9%
First military 12:14 vs 14:32
top 32%
▼ Slow Castle Age at 30:15 — slower than 97% of analysed players on MegaRandom
▼ Slow Imperial Age at 49:42 — slower than 96% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
▼ Town centers idle 16:40 of the first 30:15 — keep villagers queued
GiriThaBeast D
Feudal Age 11:10 vs 11:14
top 48%
Castle Age 24:45 vs 20:18
btm 16%
Imperial Age 64:14 vs 37:20
btm 0%
eAPM 21 vs 28
btm 31%
First military 13:49 vs 14:32
top 45%
▼ Slow Castle Age at 24:45 — slower than 84% of analysed players on MegaRandom
▼ Slow Imperial Age at 64:14 — slower than 100% of analysed players on MegaRandom
▼ Town centers idle 9:45 of the first 24:45 — keep villagers queued
aleixmn8.s D
Feudal Age 11:18 vs 11:14
btm 48%
Castle Age 29:39 vs 20:18
btm 3%
Imperial Age 53:53 vs 37:20
btm 2%
eAPM 22 vs 28
btm 34%
First military 12:46 vs 14:32
top 37%
▼ Slow Castle Age at 29:39 — slower than 97% of analysed players on MegaRandom
▼ Slow Imperial Age at 53:53 — slower than 98% of analysed players on MegaRandom
▼ Town centers idle 3:46 of the first 29:39 — keep villagers queued
j0w1_69 D
Feudal Age 12:23 vs 11:14
btm 26%
Castle Age 31:05 vs 20:18
btm 2%
Imperial Age 36:32 vs 37:20
top 44%
eAPM 12 vs 28
btm 9%
First military 16:06 vs 14:32
btm 40%
▼ Slow Castle Age at 31:05 — slower than 98% of analysed players on MegaRandom
▼ Low eAPM (12) — busier hands win idle time back
▼ Town centers idle 12:30 of the first 31:05 — keep villagers queued
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