AoeStats
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Fortress

508603559Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 36m 23s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Huns · Hong Kong SAR China
1194
+14
🇭🇰 Britons · Hong Kong SAR China
1189
+15
🇦🇺 Italians · Australia
1156
+16
🇭🇰 Poles · Hong Kong SAR China
1139
+16
1170
-16
🇨🇳 Mapuche · China
1158
-15
🇹🇷 Teutons · Türkiye
1154
-15
🇨🇳 Mongols · China
1145
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 1,914 8:14 12:36 27:43 ⛏ Fast Castle
35 1,281 8:20 12:19 27:36 ⛏ Fast Castle
34 1,244 8:24 12:29 19:40 ◆ FC into Fast Imp
33 1,206 8:03 12:03 26:51 ⛏ Fast Castle
33 1,192 9:06 15:25 32:27 ⛏ Fast Castle
22 803 7:51 14:55 30:27 ⛏ Fast Castle
14 493 7:06 13:01 27:57 ⛏ Fast Castle
12 438 7:26 13:11 26:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,640 13,515 8,745 3,000 62,900 67,680
14,245 13,730 9,745 1,000 38,720 46,881
18,025 8,875 7,625 1,420 35,945 43,512
15,995 11,295 6,670 1,825 35,785 40,092
10,400 9,040 5,090 2,075 26,605 28,399
10,575 10,250 4,430 930 26,185 32,885
9,845 9,120 3,915 545 23,425 24,725
7,950 7,940 5,455 2,050 23,395 25,779
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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