AoeStats
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Pilgrims

508988950Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 39m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
946
+14
🇨🇱 Burgundians · Chile
917
+15
🇨🇱 Huns · Chile
902
+16
🇺🇸 Romans · United States
902
+16
🇨🇱 Goths · Chile
963
-18
🇫🇷 Burgundians · France
955
-18
🇱🇻 Jurchens · Latvia
854
-13
🇺🇸 Varangians · United States
830
-12
Player eAPM Actions Feudal Castle Imperial Opening
41 1,630 12:17 22:49 — ⛏ Fish Boom FC
39 1,521 13:00 21:46 — ⚔ Towers FC
24 951 14:08 23:48 37:40 ⛏ Fish Boom FC
19 747 14:13 21:55 — ⚔ Fish Boom into Scouts into Fire Galleys
18 723 12:32 18:24 29:42 ⛏ Fish Boom FC
15 594 13:34 19:46 35:02 ⛏ Fish Boom FC
12 478 13:47 23:42 35:17 ⛏ Fish Boom into Fire Galleys FC
1 36 — — —

Resources

Player Food Wood Gold Stone Spent Collected
18,305 13,980 10,205 1,800 44,290 53,219
16,440 14,955 7,475 2,900 41,770 50,065
12,885 20,940 3,320 1,550 38,695 41,528
13,615 10,810 6,070 1,700 32,195 34,820
10,960 9,495 3,415 1,725 25,595 24,917
9,125 10,980 1,150 700 21,955 32,341
8,290 7,445 1,375 1,350 18,460 22,369
0 0 0 0 0 60
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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