AoeStats
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Arena

510542173Analyzed
4v4 RM · 2d ago on Oct 1, 2026· 45m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Khmer · India
1176
+13
🇦🇱 Spanish · Albania
1149
+14
🇮🇳 Teutons · India
1126
+15
🇦🇷 Shu · Argentina
1081
+16
🇪🇸 Bohemians · Spain
1134
-17
🇪🇸 Varangians · Spain
1098
-14
🇨🇳 Khmer · China
1090
-14
🇮🇳 Franks · India
1072
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 2,211 10:52 14:17 28:27 ⛏ Fast Castle
34 1,559 11:07 14:52 28:30 ⛏ Fast Castle
33 1,500 11:34 15:18 40:53 ⛏ Fast Castle
27 1,246 11:17 14:41 27:50 ⛏ Fast Castle
25 1,144 12:52 22:35 39:30 ⛏ Fast Castle
22 988 11:05 15:54 35:43 ⛏ Fast Castle
22 999 10:46 15:16 34:59 ⛏ Fast Castle
17 769 10:57 14:29 33:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,075 45,111 25,485 950 89,621 98,926
33,035 14,785 9,965 3,300 61,085 78,727
23,045 12,795 13,835 2,900 52,575 69,942
19,100 16,855 13,570 2,850 52,375 61,531
17,590 19,470 6,695 2,460 46,215 53,188
15,875 15,650 9,990 2,760 44,275 47,746
13,905 15,985 4,115 3,030 37,035 44,584
17,050 11,850 2,795 950 32,645 39,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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