AoeStats
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Arena

509378267Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 40m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Saxons · Russia
1041
+14
🇭🇰 Khmer · Hong Kong SAR China
990
+16
🇨🇭 Poles · Switzerland
977
+17
🇦🇹 Inca · Austria
950
+18
🇬🇧 Britons · United Kingdom
1042
-18
🇨🇳 Khitans · China
1006
-17
🇦🇷 Vietnamese · Argentina
963
-15
🇵🇪 Franks · Peru
958
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 1,798 10:11 15:40 35:47 ⛏ Fast Castle
33 1,305 11:15 15:10 32:43 ⛏ Fast Castle
32 1,297 10:45 15:52 33:08 ⛏ Fast Castle
32 1,292 10:31 15:50 30:43 ⛏ Fast Castle
27 1,070 11:28 15:12 30:08 ⛏ Fast Castle
23 923 10:43 16:10 30:06 ⛏ Fast Castle
22 868 12:00 14:41 30:41 ⛏ Fast Castle
18 740 11:02 20:08 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,065 12,960 10,765 2,250 53,040 59,977
19,730 14,915 9,535 3,600 47,780 59,237
20,735 13,925 5,910 2,735 43,305 46,568
17,765 15,605 5,875 2,900 42,145 51,207
19,525 8,755 8,340 850 37,470 46,453
14,120 13,355 4,940 1,050 33,465 40,629
11,835 11,135 7,995 2,200 33,165 37,981
10,025 11,790 10,420 850 33,085 35,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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