MegaRandom
510139344Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
34m 12s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Maderaporfavor
65 units ordered
Archer50
Spearman8
Crossbowman7
First military 12:25 — Archer
Msape
44 units ordered
Scout Cavalry23
Knight15
Skirmisher6
First military 12:11 — Scout Cavalry
Victor
49 units ordered
Knight29
Scout Cavalry20
First military 12:14 — Scout Cavalry
Kees Harakir!
84 units ordered
Archer53
Crossbowman20
Spearman9
Demolition Raft2
First military 11:31 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Maderaporfavor’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
Msape’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
Victor’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Kees Harakir!’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3