AoeStats
← FredoLeBeau

Black Forest

508703357Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 62m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
1121
+13
🇧🇷 Cumans · Brazil
1072
+15
🇩🇪 Teutons · Germany
1044
+16
🇨🇳 Danes · China
1005
+25
🇨🇦 Tatars · Canada
1061
-16
🇲🇽 Mongols · Mexico
1050
-16
🇺🇸 Burmese · United States
1048
-15
🇬🇷 Persians · Greece
1048
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 3,137 11:39 15:03 28:56 ⛏ Fast Castle
45 2,791 14:09 30:26 47:03 ⚔ M@A Rush
38 2,392 11:10 17:18 41:15 ⛏ Fast Castle
31 1,902 14:59 19:55 56:14 ⛏ Fast Castle
30 1,893 11:54 20:37 50:20 ⚔ M@A FC
22 1,387 11:32 17:34 33:59 ⛏ Fast Castle
18 1,115 13:19 18:33 37:22 ⛏ Fast Castle
13 827 13:22 27:37 41:41 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
36,885 27,410 26,750 1,665 92,710 108,717
17,850 39,085 26,540 1,600 85,075 109,325
22,960 27,885 27,300 2,150 80,295 101,442
28,115 32,324 16,555 2,350 79,344 87,447
30,345 27,609 15,765 750 74,469 78,181
22,890 27,053 10,110 2,480 62,533 67,110
24,000 18,838 11,535 1,605 55,978 64,684
23,125 18,711 7,880 3,405 53,121 60,497
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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