Golden Pit
508998801Analyzed1v1 RM
·
7d ago on Sep 25, 2026·
69m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JohnLemond
511 units ordered
Champion289
Throwing Axeman88
Two-Handed Swordsman30
Knight25
Light Cavalry16
Long Swordsman13
Trebuchet12
Archer11
Bombard Cannon10
Mounted Crossbowman8
Spearman2
Scorpion2
Scout Cavalry2
Mangonel1
Battering Ram1
Monk1
First military 11:04 — Spearman
tennisshoesfan
488 units ordered
Champion355
Varangian Guard49
Two-Handed Swordsman26
Long Swordsman10
Skirmisher8
Trebuchet8
Capped Ram6
Monk5
Elite Skirmisher5
Battering Ram5
Jomsviking5
Militia3
Man-at-Arms2
Mangonel1
First military 7:22 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JohnLemond’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
tennisshoesfan’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1