Oasis
507802983Analyzed2v2 RM
·
12d ago on Sep 19, 2026·
40m 25s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
hugo94
B
Feudal Age
11:48
vs 10:44
btm 24%
Castle Age
16:25
vs 20:42
top 16%
Imperial Age
33:05
vs 36:44
top 20%
eAPM
22
vs 31
btm 28%
First military
30:04
vs 13:39
btm 4%
▼
Slow Feudal Age at 11:48 — slower than 76% of analysed players on Oasis
▲
Fast Castle Age at 16:25 — faster than 84% of analysed players on Oasis
▲
Fast Imperial Age at 33:05 — faster than 80% of analysed players on Oasis
▼
Loom after the Feudal click (17:44) — usually safest before it
▼
First military only at 30:04 (Knight) — later than 96% of analysed players on Oasis
▲
Town centers almost never idle — 0s across the first 16:25
jannusodb
C
Feudal Age
12:51
vs 10:44
btm 10%
Castle Age
18:15
vs 20:42
top 29%
Imperial Age
34:56
vs 36:44
top 35%
eAPM
17
vs 31
btm 16%
First military
27:32
vs 13:39
btm 6%
▼
Slow Feudal Age at 12:51 — slower than 90% of analysed players on Oasis
▲
Fast Castle Age at 18:15 — faster than 71% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 27:32 (Monk) — later than 94% of analysed players on Oasis
▲
Town centers almost never idle — 6s across the first 18:15
Grimor91
B
Feudal Age
10:26
vs 10:44
top 42%
Castle Age
19:47
vs 20:42
top 41%
Imperial Age
33:28
vs 36:44
top 23%
eAPM
14
vs 31
btm 9%
First military
18:12
vs 13:39
btm 29%
▲
Fast Imperial Age at 33:28 — faster than 77% of analysed players on Oasis
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
jurjur.mobile
C
Feudal Age
10:37
vs 10:44
top 47%
Castle Age
21:28
vs 20:42
btm 42%
Imperial Age
36:32
vs 36:44
top 48%
eAPM
16
vs 31
btm 12%
First military
23:58
vs 13:39
btm 12%
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 23:58 (Archer) — later than 88% of analysed players on Oasis
▲
Town centers almost never idle — 25s across the first 21:28