AoeStats
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Lombardia

510112905Analyzed
4v4 RM · 21h ago on Sep 29, 2026· 52m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Franks · Colombia
1373
+13
🇵🇱 Ethiopians · Poland
1352
+14
🇮🇳 Saxons · India
1333
+15
🇪🇨 Persians · Ecuador
1330
+15
🇹🇼 Italians · Taiwan
1347
-16
🇹🇼 Britons · Taiwan
1324
-15
🇹🇼 Magyars · Taiwan
1304
-14
🇹🇼 Jurchens · Taiwan
1247
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,756 9:19 28:46 41:08 ⚔ Archer Rush
51 2,683 8:51 21:10 37:37
44 2,327 10:02 22:44 41:16 ⚔ Archer Rush
44 2,334 8:42 21:09 37:24 ⚔ Scout Rush
41 2,186 9:35 21:55 41:00 ⚔ Scout Rush
36 1,920 9:20 22:35 37:31 ⚔ Archer Rush
34 1,805 37:33 41:19 — ⚔ FC into Skirms
30 1,600 10:38 15:01 37:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,995 17,067 21,215 3,710 69,987 83,788
25,165 16,440 10,670 4,510 56,785 72,009
28,280 11,165 10,675 535 50,655 55,703
12,355 20,707 13,970 2,820 49,852 52,421
10,975 18,928 16,985 1,010 47,898 56,408
24,465 13,014 8,520 1,550 47,549 50,353
12,375 13,963 7,340 2,900 36,578 38,974
8,775 8,230 680 500 18,185 19,965
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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