AoeStats
← 念

Black Forest

510067333Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 44m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Britons · Hong Kong SAR China
1441
+10
🇨🇳 Spanish · China
1348
+13
🇨🇳 Celts · China
1215
+19
🇨🇳 Huns · China
1171
+20
🇲🇽 Khmer · Mexico
1336
-18
🇺🇸 Lithuanians · United States
1291
-16
🇳🇴 Japanese · Norway
1262
-15
🇩🇪 Danes · Germany
1233
-13
Player eAPM Actions Feudal Castle Imperial Opening
53 2,345 11:30 15:28 34:38 ⛏ Fast Castle
40 1,755 12:09 15:04 32:55 ⛏ Fast Castle
32 1,424 11:57 15:47 29:26 ⛏ Fast Castle
29 1,298 9:57 19:29 30:29 ⚔ M@A Rush
28 1,250 10:53 15:38 30:29 ⛏ Fast Castle
24 1,066 10:28 14:07 28:18 ⛏ Fast Castle
22 951 10:53 15:03 31:15 ⛏ Fast Castle
21 909 10:35 14:15 29:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,200 28,990 14,385 3,000 82,575 92,023
28,295 21,307 9,580 3,320 62,502 72,848
27,935 16,005 10,630 4,200 58,770 67,769
20,580 18,820 10,100 2,450 51,950 66,971
23,130 23,051 4,380 460 51,021 57,641
22,325 17,374 8,145 1,655 49,499 53,312
12,150 16,948 10,025 2,190 41,313 44,843
10,150 9,727 5,140 1,665 26,682 28,574
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.