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Arena

509330755Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 39m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
1248
+13
🇨🇳 Hindustanis · China
1200
+15
🇯🇵 Burmese · Japan
1166
+17
🇹🇼 Byzantines · Taiwan
1145
+17
🇦🇺 Jurchens · Australia
1200
-16
🇦🇺 Poles · Australia
1199
-16
🇦🇺 Persians · Australia
1188
-16
🇦🇺 Saxons · Australia
1143
-14
Player eAPM Actions Feudal Castle Imperial Opening
42 1,653 10:40 15:14 34:11 ⛏ Fast Castle
39 1,529 10:59 15:16 30:42 ⚔ Archers FC
37 1,466 10:24 14:13 30:50 ⛏ Fast Castle
35 1,371 10:29 14:41 32:26 ⛏ Fast Castle
35 1,382 9:48 13:20 29:08 ⛏ Fast Castle
27 1,081 9:44 14:30 31:13 ⛏ Fast Castle
22 879 10:05 13:52 29:26 ⛏ Fast Castle
21 834 10:58 14:39 29:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,945 15,995 14,880 950 59,770 62,377
27,025 10,315 13,800 3,450 54,590 57,308
21,805 20,805 6,560 1,600 50,770 53,173
22,825 14,060 10,070 3,580 50,535 63,501
23,995 10,590 12,555 1,600 48,740 52,804
17,205 15,600 6,330 1,505 40,640 42,643
17,875 9,612 5,570 3,550 36,607 43,069
6,460 6,280 1,755 1,075 15,570 17,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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