AoeStats
← 念

Arena

508701823Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Italians · Spain
1316
+16
🇩🇪 Varangians · Germany
1289
+17
🇹🇼 Khmer · Taiwan
1287
+17
🇰🇼 Georgians · Kuwait
1271
+17
🇷🇺 Mongols · Russia
1328
-18
🇨🇴 Poles · Colombia
1325
-18
🇧🇩 Turks · Bangladesh
1324
-17
🇨🇳 Hindustanis · China
1244
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,309 8:12 28:19 — ⚔ M@A into Towers FC
40 1,975 8:27 22:35 47:02 ⚔ Towers FC
40 1,970 11:37 15:08 34:12 ⛏ Fast Castle
39 1,921 10:49 18:51 31:47 ⛏ Fast Castle
37 1,786 10:09 14:33 41:20 ⛏ Fast Castle
34 1,677 9:48 13:41 28:21 ⛏ Fast Castle
24 1,194 10:02 14:21 28:27 ⛏ Fast Castle
16 800 11:04 15:11 35:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
45,560 20,965 32,605 2,250 101,380 111,531
30,505 19,800 10,895 1,055 62,255 66,964
29,420 13,380 15,560 3,675 62,035 69,309
17,645 19,322 10,555 4,680 52,202 75,920
15,505 15,450 9,465 2,805 43,225 47,460
18,410 13,578 4,930 3,160 40,078 42,574
14,820 8,805 4,830 2,650 31,105 43,604
11,840 11,615 3,095 2,810 29,360 34,307
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.