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Arena

508689699Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 64m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1345
+14
🇦🇷 Khmer · Argentina
1294
+17
🇩🇪 Saxons · Germany
1261
+18
🇪🇸 Wei · Spain
1239
+19
🇰🇷 Berbers · South Korea
1418
-22
🇹🇼 Khmer · Taiwan
1287
-16
🇩🇪 Britons · Germany
1274
-16
🇨🇳 Italians · China
1240
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 3,576 10:34 14:01 27:57 ⛏ Fast Castle
55 3,559 11:21 15:46 30:33 ⛏ Fast Castle
55 3,507 10:16 15:52 31:45 ⛏ Fast Castle
53 3,399 10:22 14:16 29:10 ⛏ Fast Castle
40 2,567 10:34 14:51 28:55 ⛏ Fast Castle
34 2,208 10:06 13:59 28:06 ⛏ Fast Castle
33 2,104 9:19 18:11 30:15 ⛏ Fast Castle
27 1,757 11:04 14:41 29:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
88,695 38,775 28,230 3,220 158,920 166,094
48,525 34,565 41,905 2,995 127,990 142,104
19,300 54,139 33,930 7,600 114,969 121,562
57,925 30,170 22,025 1,700 111,820 120,090
51,340 29,615 20,930 5,850 107,735 108,428
45,975 37,025 11,045 3,480 97,525 101,649
31,295 42,630 9,130 3,395 86,450 88,298
33,155 37,290 10,540 5,005 85,990 90,388
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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