AoeStats
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Arena

509104118Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 58m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1071
+14
🇹🇼 Magyars · Taiwan
1066
+14
🇹🇼 Byzantines · Taiwan
1043
+15
🇮🇳 Bulgarians · India
1004
+17
🇺🇸 Italians · United States
1044
-16
🇹🇼 Celts · Taiwan
1037
-16
🇸🇰 Burmese · Slovakia
1031
-15
🇵🇪 Persians · Peru
984
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 2,549 12:36 16:37 29:22 ⛏ Fast Castle
40 2,354 12:46 17:32 32:32 ⛏ Fast Castle
28 1,622 10:38 18:18 38:01 ⛏ Fast Castle
28 1,632 10:09 14:26 28:50 ⛏ Fast Castle
23 1,332 11:41 16:09 33:36 ⛏ Fast Castle
22 1,277 10:21 18:09 28:19 ⛏ Fast Castle
16 920 10:07 18:49 — ⛏ Fast Castle
14 842 14:00 23:00 36:16

Resources

Player Food Wood Gold Stone Spent Collected
39,440 31,145 14,630 2,645 87,860 93,961
39,350 26,535 12,905 2,900 81,690 92,274
32,015 18,495 16,005 6,050 72,565 81,784
32,870 18,100 15,720 3,715 70,405 90,280
34,100 14,580 13,075 1,400 63,155 72,170
25,795 17,119 18,225 1,500 62,639 67,939
19,545 12,886 9,850 2,400 44,681 51,524
8,975 5,072 775 1,205 16,027 18,022
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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