Arena
510548832Analyzed2v2 RM
·
21h ago on Oct 1, 2026·
35m 59s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
SkyBlue$
114 units ordered
Champion91
Two-Handed Swordsman16
Capped Ram5
Trebuchet2
First military 29:15 — Militia
wang_03
23 units ordered
Monk14
Spearman6
Mangonel3
First military 14:19 — Spearman
PILLOSAURIO
66 units ordered
Light Cavalry21
Cavalier20
Paladin18
Monk4
Battering Ram3
First military 16:39 — Monk
ppjohnn
111 units ordered
Woad Raider107
Monk4
First military 19:37 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
SkyBlue$’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
wang_03’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
PILLOSAURIO’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
ppjohnn’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Eagle Scout
+8
Scout Cavalry
+6