Arabia
509128012Analyzed2v2 RM
·
7d ago on Sep 25, 2026·
41m 5s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Rulito
43 units ordered
Scout Cavalry13
Cavalry Archer13
Knight10
Spearman7
First military 11:01 — Spearman
chachex
62 units ordered
Elite Skirmisher33
Knight20
Scout Cavalry5
Spearman3
Monk1
First military 10:18 — Spearman
PILLOSAURIO
95 units ordered
Camel Scout64
Knight16
Spearman5
Monk4
Battering Ram4
Scout Cavalry2
First military 10:34 — Spearman
QuitTouchingMe
39 units ordered
Mangudai12
Cavalry Archer11
Spearman9
Scout Cavalry3
Pikeman3
Monk1
First military 10:57 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Rulito’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
chachex’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
PILLOSAURIO’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
QuitTouchingMe’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3