AoeStats
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Arena

510525885Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 46m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1176
+14
🇨🇳 Bohemians · China
1156
+15
🇨🇳 Persians · China
1141
+16
1079
+17
1146
-16
1142
-16
🇭🇰 Burgundians · Hong Kong SAR China
1136
-16
🇨🇳 Franks · China
1096
-14
Player eAPM Actions Feudal Castle Imperial Opening
56 2,579 10:06 15:56 26:36 ⛏ Fast Castle
41 1,928 11:15 14:35 29:45 ⛏ Fast Castle
40 1,857 11:22 15:11 28:17 ⛏ Fast Castle
39 1,811 10:39 15:15 33:46 ⛏ Fast Castle
38 1,758 10:03 13:55 28:57 ⛏ Fast Castle
22 1,034 11:50 15:46 30:46 ⛏ Fast Castle
22 1,024 11:57 16:50 31:56 ⛏ Fast Castle
16 742 11:00 15:03 31:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,485 17,755 12,655 8,100 71,995 81,990
26,745 19,805 11,505 950 59,005 66,539
23,385 17,915 10,105 2,450 53,855 58,683
24,420 11,550 16,095 1,500 53,565 65,822
26,105 16,865 8,885 1,695 53,550 61,701
22,480 16,230 10,705 2,880 52,295 64,612
14,225 12,900 8,505 1,075 36,705 44,925
10,415 10,282 4,990 2,100 27,787 37,935
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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