AoeStats
← Abetterhandle

Black Forest

509831379Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 73m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
920
+15
🇳🇿 Saxons · New Zealand
913
+16
🇲🇽 Huns · Mexico
876
+17
🇲🇽 Bohemians · Mexico
854
+18
🇺🇸 Persians · United States
943
-18
🇺🇸 Mapuche · United States
893
-16
🇹🇼 Goths · Taiwan
892
-16
🇭🇰 Bohemians · Hong Kong SAR China
882
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 2,459 13:13 18:01 33:17 ⛏ Fast Castle
32 2,348 13:37 20:45 34:35 ⛏ Fish Boom FC
29 2,125 11:19 24:38 31:26 ⚔ Skirmisher Rush
26 1,883 10:59 17:49 37:10 ⛏ Fish Boom FC
21 1,535 13:59 24:29 31:42 ⛏ Fish Boom FC
21 1,566 15:46 21:02 32:06 ⛏ Fish Boom FC
17 1,245 11:55 23:13 30:47 ⛏ Fast Castle
15 1,084 11:52 19:27 32:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,025 34,940 26,240 850 143,055 164,959
52,700 28,133 30,340 3,170 114,343 124,097
46,285 22,744 37,475 3,070 109,574 133,081
52,040 17,329 33,985 2,890 106,244 125,529
25,930 45,517 26,975 2,700 101,122 109,849
34,740 36,305 26,700 2,900 100,645 131,143
34,200 38,861 20,295 1,940 95,296 112,463
29,060 35,750 22,425 2,250 89,485 129,175
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.