MegaRandom
508183055Analyzed4v4 RM
·
11d ago on Sep 21, 2026·
53m 8s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 153,330 analysed team-game players on MegaRandom.
jbw6792
B
Feudal Age
11:38
vs 11:14
btm 40%
Castle Age
16:36
vs 20:18
top 18%
Imperial Age
32:21
vs 37:20
top 15%
eAPM
19
vs 28
btm 27%
First military
20:43
vs 14:32
btm 17%
▲
Fast Castle Age at 16:36 — faster than 82% of analysed players on MegaRandom
▲
Fast Imperial Age at 32:21 — faster than 85% of analysed players on MegaRandom
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 9s across the first 16:36
HTL_Az3rty
D
Feudal Age
15:56
vs 11:14
btm 3%
Castle Age
23:54
vs 20:18
btm 20%
Imperial Age
—
vs 37:20
btm 0%
eAPM
14
vs 28
btm 12%
First military
19:40
vs 14:32
btm 21%
▼
Slow Feudal Age at 15:56 — slower than 97% of analysed players on MegaRandom
▼
Slow Castle Age at 23:54 — slower than 80% of analysed players on MegaRandom
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (16:07) — usually safest before it
ErCoChino
C
Feudal Age
12:31
vs 11:14
btm 24%
Castle Age
26:10
vs 20:18
btm 10%
Imperial Age
39:23
vs 37:20
btm 35%
eAPM
31
vs 28
top 42%
First military
29:11
vs 14:32
btm 3%
▼
Slow Feudal Age at 12:31 — slower than 76% of analysed players on MegaRandom
▼
Slow Castle Age at 26:10 — slower than 90% of analysed players on MegaRandom
▼
First military only at 29:11 (Samurai) — later than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 6s across the first 26:10
Abetterhandle
B
Feudal Age
11:07
vs 11:14
top 47%
Castle Age
17:50
vs 20:18
top 28%
Imperial Age
34:40
vs 37:20
top 29%
eAPM
15
vs 28
btm 16%
First military
19:55
vs 14:32
btm 20%
▲
Fast Castle Age at 17:50 — faster than 72% of analysed players on MegaRandom
▲
Fast Imperial Age at 34:40 — faster than 71% of analysed players on MegaRandom
▼
Low eAPM (15) — busier hands win idle time back
▲
Town centers almost never idle — 3s across the first 17:50
Murmandus
B
Feudal Age
11:11
vs 11:14
top 48%
Castle Age
16:12
vs 20:18
top 15%
Imperial Age
36:34
vs 37:20
top 44%
eAPM
26
vs 28
btm 45%
First military
16:14
vs 14:32
btm 39%
▲
Fast Castle Age at 16:12 — faster than 85% of analysed players on MegaRandom
▲
Town centers almost never idle — 2s across the first 16:12
Quel Serrar
B
Feudal Age
11:02
vs 11:14
top 45%
Castle Age
23:12
vs 20:18
btm 25%
Imperial Age
31:35
vs 37:20
top 11%
eAPM
13
vs 28
btm 11%
First military
36:02
vs 14:32
btm 1%
▼
Slow Castle Age at 23:12 — slower than 75% of analysed players on MegaRandom
▲
Fast Imperial Age at 31:35 — faster than 89% of analysed players on MegaRandom
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 36:02 (Scout Cavalry) — later than 99% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 23:12
John Farrell
C
Feudal Age
12:43
vs 11:14
btm 21%
Castle Age
20:16
vs 20:18
top 50%
Imperial Age
39:59
vs 37:20
btm 32%
eAPM
36
vs 28
top 31%
First military
20:25
vs 14:32
btm 18%
▼
Slow Feudal Age at 12:43 — slower than 79% of analysed players on MegaRandom
▼
Loom after the Feudal click (36:53) — usually safest before it
▲
Town centers almost never idle — 1s across the first 20:16
Khrushchev
C
Feudal Age
13:08
vs 11:14
btm 16%
Castle Age
17:23
vs 20:18
top 25%
Imperial Age
35:39
vs 37:20
top 37%
eAPM
16
vs 28
btm 19%
First military
22:13
vs 14:32
btm 13%
▼
Slow Feudal Age at 13:08 — slower than 84% of analysed players on MegaRandom
▲
Fast Castle Age at 17:23 — faster than 75% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (46:10) — usually safest before it
▼
First military only at 22:13 (Cavalry Archer) — later than 87% of analysed players on MegaRandom
▲
Town centers almost never idle — 5s across the first 17:23