AoeStats
← Yisus

MegaRandom

509705931Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 45m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
962
+16
🇦🇷 Saracens · Argentina
781
+17
🇦🇷 Byzantines · Argentina
779
+18
🇦🇷 Burgundians · Argentina
778
+17
🇧🇷 Franks · Brazil
886
-18
🇧🇷 Varangians · Brazil
832
-16
🇧🇷 Khmer · Brazil
813
-15
🇧🇷 Teutons · Brazil
741
-13
Compared against 146,366 analysed team-game players on MegaRandom.
aLaN_DiCKSoN C
Feudal Age 13:14 vs 11:14
btm 15%
Castle Age 26:33 vs 20:18
btm 9%
Imperial Age — vs 37:21
btm 0%
eAPM 40 vs 28
top 25%
First military 11:35 vs 14:32
top 26%
▼ Slow Feudal Age at 13:14 — slower than 85% of analysed players on MegaRandom
▼ Slow Castle Age at 26:33 — slower than 91% of analysed players on MegaRandom
▲ High eAPM (40) — top quarter of analysed players
▼ Town centers idle 27:28 of the first 26:33 — keep villagers queued
Samurai_z D
Feudal Age 15:22 vs 11:14
btm 4%
Castle Age 28:01 vs 20:18
btm 5%
Imperial Age — vs 37:21
btm 0%
eAPM 13 vs 28
btm 11%
First military 17:38 vs 14:32
btm 31%
▼ Slow Feudal Age at 15:22 — slower than 96% of analysed players on MegaRandom
▼ Slow Castle Age at 28:01 — slower than 95% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ Town centers idle 36:00 of the first 28:01 — keep villagers queued
Paulino D
Feudal Age 20:36 vs 11:14
btm 0%
Castle Age — vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 8 vs 28
btm 4%
First military 24:27 vs 14:32
btm 8%
▼ Slow Feudal Age at 20:36 — slower than 100% of analysed players on MegaRandom
▼ Low eAPM (8) — busier hands win idle time back
▼ First military only at 24:27 (Spearman) — later than 92% of analysed players on MegaRandom
▼ Town centers idle 62:38 of the first 45:08 — keep villagers queued
wesley1611 D
Feudal Age 14:12 vs 11:14
btm 8%
Castle Age 42:57 vs 20:18
btm 0%
Imperial Age — vs 37:21
btm 0%
eAPM 13 vs 28
btm 11%
First military 21:10 vs 14:32
btm 16%
▼ Slow Feudal Age at 14:12 — slower than 92% of analysed players on MegaRandom
▼ Slow Castle Age at 42:57 — slower than 100% of analysed players on MegaRandom
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 59:59 of the first 42:57 — keep villagers queued
El Oso Rulo D
Feudal Age 17:43 vs 11:14
btm 1%
Castle Age 28:59 vs 20:18
btm 4%
Imperial Age — vs 37:21
btm 0%
eAPM 29 vs 28
top 47%
First military 19:35 vs 14:32
btm 21%
▼ Slow Feudal Age at 17:43 — slower than 99% of analysed players on MegaRandom
▼ Slow Castle Age at 28:59 — slower than 96% of analysed players on MegaRandom
▼ Town centers idle 57:15 of the first 28:59 — keep villagers queued
Mole D
Feudal Age 15:28 vs 11:14
btm 4%
Castle Age 25:08 vs 20:18
btm 14%
Imperial Age — vs 37:21
btm 0%
eAPM 21 vs 28
btm 31%
First military 16:30 vs 14:32
btm 37%
▼ Slow Feudal Age at 15:28 — slower than 96% of analysed players on MegaRandom
▼ Slow Castle Age at 25:08 — slower than 86% of analysed players on MegaRandom
▼ Town centers idle 25:00 of the first 25:08 — keep villagers queued
Mancuso D
Feudal Age 16:50 vs 11:14
btm 2%
Castle Age 31:26 vs 20:18
btm 2%
Imperial Age — vs 37:21
btm 0%
eAPM 35 vs 28
top 33%
First military 7:16 vs 14:32
top 1%
▼ Slow Feudal Age at 16:50 — slower than 98% of analysed players on MegaRandom
▼ Slow Castle Age at 31:26 — slower than 98% of analysed players on MegaRandom
▲ Early military at 7:16 (Militia) — earlier than 99% of analysed players on MegaRandom
▼ Town centers idle 34:40 of the first 31:26 — keep villagers queued
Yisus D
Feudal Age 16:08 vs 11:14
btm 3%
Castle Age 34:45 vs 20:18
btm 1%
Imperial Age 43:48 vs 37:21
btm 15%
eAPM 11 vs 28
btm 8%
▼ Slow Feudal Age at 16:08 — slower than 97% of analysed players on MegaRandom
▼ Slow Castle Age at 34:45 — slower than 99% of analysed players on MegaRandom
▼ Slow Imperial Age at 43:48 — slower than 85% of analysed players on MegaRandom
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 45:13 of the first 34:45 — keep villagers queued
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