AoeStats
← Quantum

Arena

504583104Analyzed
2v2 RM · 26d ago on Sep 5, 2026· 69m 28s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Bohemians · Chile
742
+14
🇨🇱 Britons · Chile
527
+22
🇹🇷 Celts · Türkiye
686
-18
🇪🇸 Maya · Spain
684
-18
Compared against 544,430 analysed team-game players on Arena.
Quantum D
Feudal Age 11:12 vs 10:55
btm 38%
Castle Age 18:01 vs 16:03
btm 28%
Imperial Age 35:58 vs 32:17
btm 24%
eAPM 20 vs 27
btm 28%
First military 23:45 vs 18:52
btm 23%
▼ Slow Imperial Age at 35:58 — slower than 76% of analysed players on Arena
▲ Town centers almost never idle — 4s across the first 18:01
Arnau II D
Feudal Age 15:27 vs 10:55
btm 1%
Castle Age 25:51 vs 16:03
btm 3%
Imperial Age 54:28 vs 32:17
btm 0%
eAPM 9 vs 27
btm 3%
First military 16:26 vs 18:52
top 27%
▼ Slow Feudal Age at 15:27 — slower than 99% of analysed players on Arena
▼ Slow Castle Age at 25:51 — slower than 97% of analysed players on Arena
▼ Slow Imperial Age at 54:28 — slower than 100% of analysed players on Arena
▼ Low eAPM (9) — busier hands win idle time back
▼ Town centers idle 6:51 of the first 25:51 — keep villagers queued
albert130893 B
Feudal Age 10:29 vs 10:55
top 30%
Castle Age 18:33 vs 16:03
btm 25%
Imperial Age 35:11 vs 32:17
btm 28%
eAPM 31 vs 27
top 41%
First military 20:38 vs 18:52
btm 38%
▲ Fast Feudal Age at 10:29 — faster than 70% of analysed players on Arena
▼ Slow Castle Age at 18:33 — slower than 75% of analysed players on Arena
▲ Town centers almost never idle — 13s across the first 18:33
floresmonserratpaz D
Feudal Age 22:01 vs 10:55
btm 0%
Castle Age 29:18 vs 16:03
btm 1%
Imperial Age — vs 32:17
btm 0%
eAPM 11 vs 27
btm 5%
First military 30:12 vs 18:52
btm 5%
▼ Slow Feudal Age at 22:01 — slower than 100% of analysed players on Arena
▼ Slow Castle Age at 29:18 — slower than 99% of analysed players on Arena
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:12 (Knight) — later than 95% of analysed players on Arena
▼ Town centers idle 8:08 of the first 29:18 — keep villagers queued
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