MegaRandom
508184112Analyzed2v2 RM
·
10d ago on Sep 21, 2026·
42m 40s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Kgeorg2004
83 units ordered
Magyar Huszar75
Militia5
Spearman3
First military 20:09 — Spearman
bvh-*****
24 units ordered
Knight13
Flemish Militia4
Spearman2
Skirmisher2
Monk1
Archer1
Mangonel1
First military 14:15 — Spearman
NoHara
123 units ordered
Pikeman66
Organ Gun33
Battering Ram22
Monk2
First military 23:22 — Organ Gun
Whololo_95
77 units ordered
Samurai27
Long Swordsman21
Battering Ram12
Man-at-Arms10
Spearman7
First military 14:00 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Kgeorg2004’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
bvh-*****’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
NoHara’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Whololo_95’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3