AoeStats
← Seaside Jack

Arabia

510165753Analyzed
1v1 RM · 2d ago on Sep 29, 2026· 33m 33s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Japanese · Hong Kong SAR China
963
+15
🇩🇪 Maya · Germany
935
-15
simple_mind 37 units ordered
Archer18
Eagle Scout10
Crossbowman5
Mangonel2
Battering Ram2
First military 15:53 — Archer
Seaside Jack 46 units ordered
Man-at-Arms13
Long Swordsman13
Skirmisher7
Mangonel6
Militia3
Elite Skirmisher3
Archer1
First military 10:34 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
simple_mind’s army and what beats it
Archer ×18 trained
beaten bySkirmisher +3
Eagle Scout ×10 trained
beaten byHand Cannoneer +10Spearman +1Scorpion +1
Crossbowman ×5 trained
beaten bySkirmisher +3
Seaside Jack’s army and what beats it
Man-at-Arms ×13 trained
beaten byHand Cannoneer +10Scorpion +1
Long Swordsman ×13 trained
beaten byHand Cannoneer +10Scorpion +1
Skirmisher ×7 trained
beaten bySkirmisher +3
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