Arabia
510159579Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
18m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Seaside Jack's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,968 analysed 1v1 players on Arabia.
Seaside Jack
D
Feudal Age
11:04
vs 9:49
btm 19%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
30
vs 38
btm 31%
First military
12:12
vs 10:33
btm 28%
▼
Slow Feudal Age at 11:04 — slower than 81% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 18:41
Cobicho2109
D
Feudal Age
10:45
vs 9:49
btm 25%
Castle Age
—
vs 21:49
btm 0%
Imperial Age
—
vs 38:58
btm 0%
eAPM
28
vs 38
btm 28%
First military
11:51
vs 10:33
btm 31%
▼
Slow Feudal Age at 10:45 — slower than 75% of analysed players on Arabia