AoeStats
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African Clearing

510548396Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 42m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Danes · Sweden
1245
+14
🇨🇳 Italians · China
1242
+14
🇪🇸 Spanish · Spain
1228
+15
🇭🇰 Huns · Hong Kong SAR China
1207
+16
🇫🇷 Mongols · France
1231
-16
🇪🇸 Ethiopians · Spain
1222
-16
🇪🇸 Huns · Spain
1183
-14
🇳🇱 Spanish · Netherlands
1171
-13
Player eAPM Actions Feudal Castle Imperial Opening
44 1,856 14:39 18:20 33:45 ⛏ Fast Castle
36 1,545 16:59 21:02 38:24 ⛏ Fast Castle
31 1,336 12:50 24:47 41:30 ⚔ Archer Rush
30 1,281 17:46 31:49 —
29 1,220 12:53 19:33 34:10 ⛏ Fast Castle
23 990 12:49 22:15 40:21 ⚔ Scout Rush
16 685 13:15 26:09 — ⚔ Archers into Skirms into Towers
14 589 14:10 24:22 41:36 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,825 10,000 7,905 1,700 31,430 35,002
16,340 7,225 2,300 1,640 27,505 32,475
10,345 9,704 4,260 3,000 27,309 32,396
9,520 9,296 4,505 1,800 25,121 28,915
10,455 7,782 4,030 1,050 23,317 28,463
8,595 6,240 915 1,600 17,350 18,005
7,030 5,969 2,675 1,100 16,774 19,000
6,730 4,124 1,330 1,070 13,254 13,028
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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