AoeStats
← Blyad _Mann

Arena

510382698Analyzed
4v4 RM · 24h ago on Sep 30, 2026· 49m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Khmer · Türkiye
945
+15
🇬🇧 Persians · United Kingdom
933
+16
🇹🇷 Spanish · Türkiye
902
+17
🇬🇧 Franks · United Kingdom
841
+19
🇳🇱 Varangians · Netherlands
993
-21
🇩🇪 Celts · Germany
960
-18
🇩🇪 Wu · Germany
865
-14
🇪🇸 Hindustanis · Spain
864
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,783 10:00 18:44 37:13 ⚔ Scout Rush
33 1,628 11:04 14:59 34:32 ⛏ Fast Castle
23 1,124 12:57 18:03 30:20 ⛏ Fast Castle
22 1,104 12:07 18:16 40:07 ⛏ Fast Castle
19 948 11:28 14:58 28:38 ⛏ Fast Castle
19 951 10:46 19:01 38:39 ⛏ Fast Castle
17 837 12:30 17:35 33:28 ⛏ Fast Castle
13 633 10:14 16:13 31:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,565 21,722 13,005 2,580 71,872 72,537
24,840 16,470 16,695 3,600 61,605 71,187
30,620 11,840 12,145 4,200 58,805 65,866
16,850 24,890 15,035 1,530 58,305 74,399
22,880 14,250 11,330 1,650 50,110 53,293
17,290 15,695 6,950 2,350 42,285 49,516
15,615 12,830 7,370 2,250 38,065 44,810
14,250 12,610 4,820 2,150 33,830 39,447
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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