AoeStats
← Blyad _Mann

Fortress

509581404Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 76m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1019
+12
🇮🇳 Italians · India
935
+16
🇨🇳 Persians · China
926
+16
🇨🇳 Poles · China
925
+16
🇫🇷 Britons · France
958
-16
🇩🇪 Teutons · Germany
934
-15
🇳🇱 Varangians · Netherlands
926
-15
🇦🇷 Koreans · Argentina
909
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 3,974 7:05 11:53 28:01 ⛏ Fast Castle
33 2,518 7:26 13:30 35:57 ⛏ Fast Castle
20 1,564 7:58 13:51 24:56 ⛏ Fast Castle
19 1,494 8:26 12:10 36:01 ⛏ Fast Castle
15 1,136 6:58 12:20 22:48 ⛏ Fast Castle
14 1,070 7:52 15:58 31:19 ⛏ Fast Castle
13 987 8:03 12:16 28:47 ⛏ Fast Castle
12 936 8:05 15:58 33:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,345 52,380 25,295 4,600 125,620 134,806
43,400 33,495 30,535 3,995 111,425 122,512
39,285 25,250 35,640 1,710 101,885 115,849
36,650 28,472 32,980 2,470 100,572 114,285
47,435 20,970 26,500 1,410 96,315 104,572
37,225 14,900 19,270 6,325 77,720 82,971
30,470 32,000 7,635 3,615 73,720 75,636
17,460 21,050 9,925 2,040 50,475 53,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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