AoeStats
← Blyad _Mann

Black Forest

509063702Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 66m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Varangians · Netherlands
973
+12
🇹🇷 Turks · Türkiye
924
+14
🇲🇦 Aztecs · Morocco
907
+14
🇭🇰 Shu · Hong Kong SAR China
877
+15
🇺🇸 Britons · United States
922
-15
🇮🇳 Persians · India
865
-39
🇭🇺 Khitans · Hungary
854
-13
🇯🇵 Teutons · Japan
840
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 4,300 10:42 21:22 35:57 ⚔ Archer Rush
46 3,079 11:43 15:52 33:06 ⛏ Fast Castle
42 2,768 12:59 16:57 40:25 ⛏ Fast Castle
30 1,968 17:21 21:47 41:43 ⛏ Fast Castle
27 1,801 13:36 17:36 22:22 ◆ FC into Fast Imp
24 1,588 13:03 20:54 39:20 ⛏ Fast Castle
24 1,584 12:13 23:35 37:37 ⛏ Fast Castle
9 566 12:55 26:23 38:42 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
30,060 37,885 25,205 3,225 96,375 128,331
38,655 15,190 24,445 1,550 79,840 85,536
27,210 14,085 18,220 3,150 62,665 84,308
19,630 21,596 10,370 3,025 54,621 67,922
11,650 18,203 13,020 4,150 47,023 66,273
16,620 10,545 13,460 2,270 42,895 49,480
17,845 10,470 8,240 2,400 38,955 42,214
11,300 7,829 4,695 1,200 25,024 31,144
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.