AoeStats
← Blyad _Mann

MegaRandom

508958214Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 43m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
954
+40
🇺🇸 Danes · United States
950
+16
🇬🇷 Japanese · Greece
948
+16
🇬🇷 Bulgarians · Greece
941
+17
🇳🇱 Danes · Netherlands
995
-18
🇨🇴 Mapuche · Colombia
982
-17
🇨🇱 Magyars · Chile
934
-15
🇪🇨 Gurjaras · Ecuador
914
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,311 13:28 18:28 35:50 ⛏ Fish Boom FC
21 892 14:13 21:02 37:51 ⛏ Fish Boom FC
21 897 13:20 20:35 37:43 ⛏ Fast Castle
19 836 14:16 23:35 37:05 ⛏ Fast Castle
16 701 13:59 18:51 33:28 ⛏ Fish Boom FC
16 710 12:09 18:13 33:11 ⛏ Fish Boom FC
15 639 11:39 26:15 — ⚔ Scout Rush
6 250 — — —

Resources

Player Food Wood Gold Stone Spent Collected
21,755 8,815 10,775 2,700 44,045 54,941
14,040 17,100 10,110 950 42,200 47,476
20,970 11,037 6,840 1,260 40,107 45,171
17,975 11,665 7,320 2,645 39,605 53,523
18,525 11,730 5,625 2,465 38,345 45,071
14,530 10,168 2,610 1,190 28,498 36,609
9,085 5,225 2,540 100 16,950 19,481
900 325 50 0 1,275 1,347
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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