Arabia
509935617Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
47m 9s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
mexgags
61 units ordered
Steppe Lancer33
Archer11
Kipchak9
Scout Cavalry4
Spearman3
Monk1
First military 17:59 — Archer
Heinrich Hungrig
78 units ordered
Tarkan50
Heavy Cavalry Archer15
Knight11
Monk2
First military 23:40 — Monk
BigDog
161 units ordered
Eagle Scout87
Pikeman27
Siege Ram22
Halberdier20
Monk5
First military 15:09 — Eagle Scout
tupak
68 units ordered
Halberdier24
Two-Handed Swordsman13
Pikeman11
Trebuchet9
Long Swordsman5
Man-at-Arms4
Spearman2
First military 10:37 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
mexgags’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Heinrich Hungrig’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
BigDog’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
tupak’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3