MegaRandom
507083294Analyzed2v2 RM
·
14d ago on Sep 16, 2026·
30m 24s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 147,812 analysed team-game players on MegaRandom.
DariiX
D
Feudal Age
13:31
vs 11:14
btm 13%
Castle Age
25:33
vs 20:18
btm 12%
Imperial Age
—
vs 37:21
btm 0%
eAPM
10
vs 28
btm 6%
First military
16:16
vs 14:32
btm 39%
▼
Slow Feudal Age at 13:31 — slower than 87% of analysed players on MegaRandom
▼
Slow Castle Age at 25:33 — slower than 88% of analysed players on MegaRandom
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 4:28 of the first 25:33 — keep villagers queued
DarkEater
B
Feudal Age
11:54
vs 11:14
btm 34%
Castle Age
20:19
vs 20:18
top 50%
Imperial Age
—
vs 37:21
btm 0%
eAPM
35
vs 28
top 33%
First military
12:04
vs 14:32
top 31%
▼
Loom after the Feudal click (26:04) — usually safest before it
▲
Town centers almost never idle — 2s across the first 20:18
藥師佛
D
Feudal Age
14:59
vs 11:14
btm 5%
Castle Age
22:26
vs 20:18
btm 31%
Imperial Age
—
vs 37:21
btm 0%
eAPM
22
vs 28
btm 34%
First military
18:18
vs 14:32
btm 27%
▼
Slow Feudal Age at 14:59 — slower than 95% of analysed players on MegaRandom
▲
Town centers almost never idle — 4s across the first 22:25
ek55
D
Feudal Age
11:48
vs 11:14
btm 36%
Castle Age
22:43
vs 20:18
btm 29%
Imperial Age
—
vs 37:21
btm 0%
eAPM
17
vs 28
btm 22%
First military
13:18
vs 14:32
top 41%
▼
Low eAPM (17) — busier hands win idle time back