Arena
507490833Analyzed2v2 RM
·
12d ago on Sep 18, 2026·
53m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
joseemiron
172 units ordered
Elite Skirmisher73
Camel Scout37
Camel Archer30
Bombard Cannon13
Knight5
Trebuchet3
Light Cavalry3
Cavalry Archer3
Archer3
Skirmisher2
First military 24:42 — Skirmisher
KLEGE_MOULIKO
350 units ordered
Light Cavalry243
Gbeto65
Onager17
Camel Scout12
Trebuchet11
Monk2
First military 19:25 — Monk
Camionveloce__
50 units ordered
Camel Scout11
Cavalier9
Janissary6
Spearman6
Scout Cavalry5
Bombard Cannon4
Trebuchet3
Militia2
Battering Ram2
Monk1
Mangonel1
First military 12:00 — Militia
ArturoVeloce
275 units ordered
Pikeman100
Longbowman87
Halberdier75
Trebuchet9
Monk4
First military 19:28 — Monk
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
joseemiron’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+12
Camel Rider
+5
Skirmisher
+3
KLEGE_MOULIKO’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Camionveloce__’s army
and what beats it
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
ArturoVeloce’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3